theforgotten.cnclabs.comC&C 3: The Forgotten: A Mod for C&C 3

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C&C 3: The Forgotten: A Mod for C&C 3
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C&C 3: The Forgotten: Download - CNC Labs
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C&C 3: The Forgotten: A Mod for C&C 3 Proudly hosted by August 8, 2019 – v1.2.1 Available Now! Thanks to a revitalization by CommieDog, we are proud to announce the release of a new version of The Forgotten, featuring balance changes for the Forgotten faction and bug fixes. Download 1.2.1 Full Version (840 MB) Changes for The Forgotten 1.2.1: Longhorn passenger capacity increased from 1 to 2 Longhorn passenger damage boost decreased from 75% to 10% Longhorn graphical glitch with passengers firing from front of barrel fixed Volley Fire ability added to Slicer Slicer weapon projectile speed increased 75% Jeep damage against aircraft reduced 25% Slicer now fires missile continuously instead of in tight salvos Slicer no longer launches some missiles from center of chassis Slicer DPS very slightly increased Fixed animation blending issues with Bulldozer Reworked Bulldozer code to be less fussy about attacking Messenger AI bug preventing deployment for AI fixed Changes for The Forgotten 1.2.0: Longhorn passenger capacity reduced from 4 to 1 Longhorn passengers now receive 75% damage bonus Longhorn prerequisite changed from Tacitus Library to Garden of Life Longhorn damage against tank and heavy units increased 50% Tiberium Fiend weapon damage increased from 60 to 75 Bulldozer now immune to mines and Disintegrator’s crush death weapon Jeep speed reduced from 130 to 110 Jeep DPS increased by about 78% Jeep damage taken from GUN and GRENADE weapons decreased by 25% Jeep damage taken from rocket weapons increased by 10% War Camper base damage increased from 500 to 600 War Camper damage multiple for aircraft decreased from 120% to 100% War Camper range increased from 250 to 275 New Fissure Tank projectile model added (thanks Egozi) Fissure Tank acceleration and turn rate greatly increased Fissure Tank now puts tread tracks on the ground when it moves Fissure Tank damage taken from GUN and GRENADE weapons reduced by 50% Logistics Blimp missile jamming code reworked, now much more effective Fixed typo in Veinhole Monster superweapon description 12/29/2010 – v1.1 Available Now! The Forgotten are backagain! Fresh off finishing #3 in the Singleplayer Mod of the Year category and garnering tens of thousands of downloads, the team has released patch 1.1 for the mod, with a host of bug fixes and some minor balance improvements so that the world of The Forgotten can come alive in even more realistic and immersive ways. You can see the full change log here . For those of you who are new to the mod, it features a story-driven campaign, HD Full Motion Videos, and the chance to lead a rebellion no one thought possible. Maybe our new trailer will show a bit more. Take a look: 1.1 Patch (1MBrequires version 1.0) Full 1.1 Version (863 MB) 9/21/2010 – v1.0 Available Now! » Download The wait is over. For more than the past three years, we’ve imagined, designed, and built this mod, for no compensation save the joy of creation. It truly has been a global project , with contributions from over 38 people from all over the globe (and 40 more testers). Now, it’s our profound pleasure to share the result with you. It is no exaggeration to say that we have worked for this day for years. With pride at what we have accomplished and humility because of our great fans, we present our launch trailer. Our mod tells the story of The Forgotten, a group legendary in Command and Conquer lore from their appearances in Tiberian Sun and its expansion Firestorm. Afflicted with Tiberium-based illnesses, their determination, resourcefulness, and shared anger make them a potent threat to the superpowers that have shunned them for so long. Yet after C&C Firestorm, their fate remained uncertain, as their story was never continued in Command and Conquer 3. We have sought over the last three years to rekindle their tale, enlivening it with high definition full motion videos (produced in conjunction with the talented team at Broken Wall Films ), a unique set of units and structures , and an immersive campaign replete with a variety of beautiful environments and challenging missions. To further enhance replay value, we have created five additional battlefields for skirmish and online play. If you are looking for a return to classic RTS gameplay, if you want to dive into a C&C story, or if you think you’re ready to face some of the most challenging missions out there, this is the mod you’ve been waiting for. The leader of The Forgotten, Salvadore Trogan, is fond of saying, "The future is to be invented." And so it is. We invite you to step into Trogan’s world, to become his right-hand man, and to lead a rebellion like none other. It will not be easy. Indeed, whether The Forgotten can win against three powerful superpowerswhatever winning meansis an open question. One thing is certain, however: they have no intention of being neglected, ignored, and shunned any more. Indeed, they no longer want to be The Forgotten. It is time to invent the future. Download now . The Forgotten Features: An entirely new faction, complete with 20 new units, 20 new structures, and 8 new upgrades Devastating new support powers and superweapons, such as the Ion Tempest, Tiberium Vein Monster, and map-spanning tunnels A full narrative-driven campaign, with challenging missions and high definition full motion videos The return of Tiberium life, with Tiberium Fiends, Visceroids, classic pod Tiberium, and the Tiberium Vein Monster The return of classic C&C units such as the Tick Tank, Disc Thrower, and Hunter-Seeker Drone Five additional skirmish and multiplayer battlefields A revamped audio focus, with a brand new soundtrack and new voices for Forgotten units A classic, C&C-style installer complete with a video introduction to the mod A complete backstory told through "story artifacts" included with the mod A full 32-page color manual to acclimate you to the world of The Forgotten and adjustable difficulty levels for novice and veteran players alike C&C 3: The Forgotten News On Pace for Release: More Screens, and Two New Structures Posted by: Blbpaws on 09/09/10 We continue to march towards our release goal of September 21st, just 12 short days away. Today you can see four new screens from mission 2a great three faction battle created by Predatore, Drummin, Phe0n1x, and myself. We’re also ready to show our new tech structure. The Upgrade Center, by Tsumetai, is replaces the Hovel in C&C 3: The Forgotten. When captured, it grants the player the choice of 3 different free "upgrades:" one each for speed, armor, and firepower. The upgrades provide a 10% bonus in the respective category to all of the player’s forces. Tsumetai also created the Fortification, walls that can be built by The Forgotten in skirmish and multiplayer modes. The drumbeat of progress continues onthe final stretch is a great time for this mod, and we’re excited to be able to give it to you real soon. Next time, we’ll have a great set of images for you of The Forgotten’s superweapon, the Veinhole Chamber, and before you know it, it’ll be time for the launch trailer! More from "The Forgotten’s" BattlefieldTwo New Maps Revealed! Posted by: Blbpaws on 8/17/10 We’ve got six new screens and two new posters to show you over at C&C 3: The Forgotten, all from skirmish maps created by Predatore. Buenos Aires Night is up first. It’s a map set far from the killing fields of Europe commonly seen in The Forgotten’s campaign. An elegant city, this battlefield is no less deadly. Its asymmetric urban layout yet symmetric resource allocation makes it an ideal locale for balanced and interesting combat. The expert lighting work gives the city a unique character, but reveals a cityscape that, however modern, is still torn by war. Hurricane Desert is a two player skirmish map that reveals how this war has spread to the farthest reaches of the Earth. Set in a desert, this asymmetrical battlefield still offers balanced and competitive play. Huge rock formations, elegant cliffsides, and a...

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